RAYXANBER II (DATA WEST)

 CD-ROM 2 SYSTEM (JAPANESE VERSION)

Comparing Japanese shooters with the Western ones, it can be noticed a huge difference between them. Japanese game creators do their best on graphics and musics, but their main goal is to excel in playability. Western game creators emphasizes the graphics and doesn't care too much about playability. Talking about shooters, it's pretty obvious that Japanese games are truly superior than Western's.

Well, and what does it have to do with Rayxanber II? First, a little bit of history...Rayxanber II is the sequel for a shooter formerly made on PC-98, few years earlier. Released by softhouse Data West, Rayxanber II is an horizontal shooter with well-done graphics, a neat soundtrack (nothing really outstanding) and it's a game that uses a lot of scroll effects: parallax, multidirectional, dual playfield...it's the PC-ENGINE showing its graphic power! :)

Going back to the Japanese and Western games issue. Rayxanber II is a Japanese shooter with a Western soul. Unfortunately, like many Western games, it has a poor playability and an excessive high difficulty. There's a feeling that those responsible for the game script had never played a shooter before. Enemies with extremely predictable movements, incredibly easy parts followed by some pretty impossible ones, and the worst: NOT A SINGLE ANIMATED CINEMA!! Not even an opening sequence!

  

Rayxanber II isn't a complete failure but it's really disappointing. It could easily be a HU-Card game, if not for the CD-musics. I wonder what a blast it might have been if Hudson or Naxat had made it, instead of Data West!

 

Marcelo Reis

 

UNIVERSO PC-ENGINE

Graphics

82%

Playability

69%

Musics and Sound Effects

80%

Interest

40%

OVERALL

68%

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